Thursday, April 9, 2026

FX Reel 2026


Spider-man: No Way Home
A Minecraft Movie
Blue Beetle
Venom: The Last Dance
WandaVision
Black Adam

Music:
Fly Like a Butterfly / Hideki Naganuma

FX Reel 2026 [Long Version]


Spider-man: No Way Home
WandaVision
Judas and the Black Messiah
Blue Beetle
A Minecraft Movie
Venom: The Last Dance
Black Adam

Music:
Fly Like a Butterfly / Hideki Naganuma

Saturday, December 4, 2021

Monday, March 8, 2021

VFX in 'Judas and the Black Messiah'

Explosion Smoke, CG Flaming Paper

Sunday, November 1, 2020

Zoic Era FX Reel

Zoic Era FX Reel from YungHurd on Vimeo.

DC's Legends of Tomorrow - Crisis on Infinite Earths
DC's Legends of Tomorrow
Arrow - TV Series
The Good Place
Legion

Music: Serenghetto Bump

The World's Smallest and Most Intelligent 17" Workstation


 Nebulae Model

Monday, January 14, 2019

The Good Place: Janet's Void


 Void Pixelization Effect

Monday, March 5, 2018

Demo Reel 2018

Demo Reel 2018 from YungHurd on Vimeo.

Power Rangers
The Super Duper Minecraft Musical!
Varus: As We Fall [OFFICIAL MUSIC VIDEO] | League of Legends
Capital One Venture – Gravitation Commercial
Please The Cheese - TV Advert - Branston Pickle
Arrow - TV Series
Clash of Clans Bye Bye Builder!
ReCore E3 Announcement Trailer

Music: [Adult Swim] Ignorance Bump

Monday, December 4, 2017

Saturday, November 4, 2017

Gravitation - Capital One

CG Ferro Fluid

Monday, September 4, 2017

Clash of Clans: Come Back Builder!

Destruction RBDs, Boat Sail, Balloon pop, wood shavings.

Sunday, August 13, 2017

Monday, July 17, 2017

Branston Pickle TV Spot


Chunky fluid sim, Ferns, Smelly Gas

Friday, July 29, 2016

Cricket Wireless TV Spot

Clouds, Sand, Fireworks

Monday, June 13, 2016

ReCore E3 2016 Gameplay Trailer

Debris, footprints, cloth, smoke

Saturday, May 28, 2016

Bullet Cloth

Recently, I have been experimenting alternative ways of doing cloth effects. I always had an idea about using the points as simple particles or spheres while using the edges as constraints.

I didn't know how to set up hard constraints until I came across this post on the odforce forums: http://forums.odforce.net/topic/24901-bullet-soft-bodie-in-houdini/

This is the answer I was looking for. Now all I had to do was use the sim to drive the geometry in SOPs. I am really surprised haw fast it is. What makes it great is that it uses simple spheres as packed primitives with Bullet Solver.

Here are some demos:


You can easily set up pin constraints by setting i@active to 0.


For tearing, you set a Primitive Group, called broken, to the constraints. The tricky part is applying it to the rest geometry in SOPs.


 You could get some interesting results with the constraint network.

Reading animated positions in SOPs

Tuesday, March 1, 2016

Wednesday, December 30, 2015

Clash of Clans 360: Experience a Virtual Reality Raid

Destruction, Dust/Debris

Clash of Clans: Legend of the Last Lava Pup

Air Defense Destruction, Lightning, Volumes

Thursday, June 25, 2015

Dr Pepper Cherry

Condensation Droplets